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Introduction[]

This article gives the abundances of materials measured by how many blocks of material exist, regardless of how easy they are to find. This is not necessarily the most useful way to deal with the problem.

For example, in the table below you'll see that Blue_Stone, Sulphur Ore and Feldspar are just about the rarest materials of all. However, most people who play the game think that Notchium ore is the hardest to find. This is because Notchium is often underground where it cannot be seen, but the Feldspar etc. are on the tops of really obvious colorwood trees.

For another approach to the same problem, see User_blog:Scooter8pie/Rarity_of_Uncommon_Materials.

Method of Data Collection[]

When you generate a new moon, there are 4 sliders (exotic terrain, cave frequency, etc.), some of which affect the amount of each material that is available (mainly from Plants).

I created 3 moons, one with all 4 sliders set to the default (center) position, another with them all set to the lowest setting, and a third with everything set to the highest setting.

I walked around each long enough to expand the world to about 20 sq km, being careful not to do anything that would affect these statistics. Then I used my mapping program (see User_blog:Mrob27/Internal_Data_Format) to count up all the blocks of material in the entire world. Here are the results.

The Table[]

The rows of the table are sorted according to how often they occur on the "normal" moon where all 4 settings are left in the default (center) positions.

The two right columns show the values for moons where all 4 are set to the lowest values, or when all 4 are set to the highest values. The numbers without a % sign are in Parts Per Million (PPM).

Material Abundances
blocktype name number of blocks normal abundance lowest settings highest settings
4 Rock 142325463 79.48 % 80.45 % 79.29 %
6 Gravel 15196585 8.49 % 8.59 % 8.41 %
2 Dirt 9921915 5.54 % 5.66 % 5.50 %
8 Ice 5686554 3.18 % 2.10 % 3.50 %
3 Sand 4529147 2.53 % 2.45 % 2.37 %
1 topsoil 1026339 0.57 % 0.58 % 0.62 %
19 Magnetite 105617 589.77 PPM 561.54 576.02
11 Aluminum 68501 382.51 PPM 376.11 380.39
23 Titanium 53065 296.32 PPM 284.57 293.98
7 Leaf 42419 236.87 PPM 608.71
13 Gold 37119 207.28 PPM 198.01 202.50
25 Notchium 19390 108.28 PPM 104.92 109.83
10 Light 17703 98.85 PPM 0.88 273.90
28 Moon Wood 16710 93.31 PPM 299.25
21 Polymer 14668 81.91 PPM 89.23 86.72
27 Blue Crystal 9033 50.44 PPM 49.06 50.29
16 Sulphur Crystal 3823 21.35 PPM 18.14 18.18
43 Moon Bark 2946 16.45 PPM 62.34
17 Boron Crystal 1896 10.59 PPM 8.53 8.10
37 Sulphur Ore 679 3.79 PPM 12.69
32 Feldspar 500 2.79 PPM 12.48
34 Blue Stone 497 2.78 PPM 11.17
130 Disk 305 1.70 PPM 1.34 1.72
Overall Moon Stats
superblocks 166 200 230
sq. km 18.0 21.7 24.9
percentage with lairs 11% 13% 15%

Most of the variations (like 10.59 versus 8.53 for Boron Crystal) are not big enough to be significant.

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